What about plants? They usually don’t get much attention unless they are a serious threat to a party of adventurers. What kind of subtle, atmospheric contributions could unusual plants make to a campaign? Consider this:
- Normal plants of unusual size
- Normal vegetables of extraordinary flavor
- Moonflowers (They blossom at night and turn to face the moon)
- Rapidly growing grass that provides sustenance for an entire village.
- Abnormal-sized citrus that “carbonate” the juice, producing something similar to Orange Crush
- Especially potent sugarcane which sweetens the fruit of surrounding trees.
- Tropical trees with unusually large and tough leaves, which function similar to leather.
- Bright orange flowers with dry leaves that actually use flash fires to pollinate.
- WereTrees that loose all their leaves each full moon.
- Trees that grow a translucent, fireproof bark, serving as protection from the elements, but allowing sunlight through
- Squash that grows in a symbiotic relationship with local brownies
- Tarfruit that burns brightly for an hour.
- Weeds that are impossible to kill (oh, wait, that one is not speculative!)
- A colossal dandelion with floating seeds that, in a strong wind, create a field of caltrop-sized barbs.
- Pineapples with unusually acidic juice
- etc.

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