Friday, March 17, 2006

Life in the fast lane... (Reuters 3/17/06)

Lets talk about "Concentration" checks . . .
Concentration checks are another skill that is rarely used in the game, but has some very powerful potential. Often the only time it gets used is for spellcasters . . . (I have found it to be an unfortunately dilemma, by the way, that GM's who rarely use certain skills "train" players to not spend skill points in them--which makes it harder to start using them.)

In general I would say, attempting two skills simultaneously requires a successful concentration check, or you take a -5 penalty to each of the other two skill rolls.

Here are a few random situations and the DC of the required Concentration to "pull it off"--so to speak ;^)
  • Driving and having sex (DC 20) (I am curious if I get any hits to this post purely because it includes the word "sex"--twice.)
  • Using escape artist skills while riding a horse (Very similar to the above task, BTW) (DC 20)
  • Trying to "persuade" while "grappling" (Also, not entirely dissimilar) (DC 20)
  • Climbing and dodging (as per Dodge feat) at the same time (DC 15)
  • Driving and talking on the cell phone (DC 10)
  • Listening at a door and picking a lock simultaneously (DC 15)
  • Searching for a secret passage while swimming in rough water (DC 15)
  • Performing an elaborate dance while picking someone's pocket (DC 20)
  • Speak an language (other than your native) and bluff (DC 15)
  • Trying to tumble silently (DC 20)

Some obvious skill combinations that require no additional concentration check when used at the same time are:

  • Spot and listen
  • Hide and Move silently
  • Spellcraft and spell casting (for identifying and countering a spell)

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